There have been some exciting changes to Scrolls lately, particularly with the recent 0.70 patch! With purchasable cards, improved gameplay features, audio controls, and an absolutely massive changelog, Scrolls is quickly ramping up to untold levels of awesome. So, what are some of the features that were added?
- Area spells now indicate which tiles will be affected when hovering the board (this includes Inferno Blast, Frost Wind, Decimation and Thunder Surge).
- Added player ratings – these can be seen in the arena and are automatically updated after each match. In the future, ranking will be calculated and used for ranked matches. Players who do not want to play competitively will be able to play unranked matches.
- Added in-game chat. Press enter to open the chat window.
- The lobby chat has been improved. It is now divided into rooms. Players automatically enter the first available “General-X” room on entering the arena, and are then free to move around in listed rooms or create their own rooms. Additionally, a scrollbar has been added to this chat.
- Added volume controls (SFX and music). Only in-game for now – we’ll add an out-of-game settings menu later.
- Added in-game gold, which is earned by playing games. There is some randomness to the amount earned, but it’s based on things like game type, AI difficulty (in case of singleplayer games), game length and whether or not you won the game.
- Added a first iteration of an ingame store, where players can use in-game gold to buy new cards.
- To allow players to unlock new cards when playing, all decks have been reset, and all players have been given the cards contained in three started decks (one Growth, one Energy, and one Order). Players can use the store to get more cards.
- Added game statistics, shown at the end of a match.
- Removed all scrolls and decks from all users. Users will be given 3 starter decks, one of each resource type.
Again, this is just a glimpse (the full change-log can be seen here), and is only the beginning of some exciting changes to come. Keep an ear to the ground - exciting news isn't far off!